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Recent News

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Book of Laws

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The Assembly

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City Map

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District Map

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Ambience

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stalward
map

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City and District Map

Tutorial

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recent news

city laws vote

ACT 1 is now over
Thank you to everyone who took part

79,970 Stalwardens
in the city

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1950 (3650)

Stalward's Army

Elite Guard: 100

Standing Soldiers: 1950

Levy Soldiers: 1700

Mercenaries: 00

​

2% of City Population

Steel Watch

Watchmen: 600

Wayfarers: 00

​

0.7% of City Population​

7

-

City Order

City Materials

24

City Goods

45

City Supplies

19

City Rations

110

City Wealth

94

City Equipment

20

-

Stalwart Property

8

-

Stalwart Funds

16

84%

City Ideas & Research

General Research: 50%(+5)

Industries: 0%(+0)

Science: 4%(+0)

Magic: 84%(+6)

Civics: 0%(+0)

Protection: 0%(+0)

Welfare: 4%(+0)

30%

City Growth

Base Growth +1

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Faction Influence

+3

Guildhands

Card

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Stalwart Funds

+6

​

Stalwart

Card

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Monsters

-3

Discarded

Stalwart Card

City Stability - TIER IV

-

-2 Production

-2 Trade

-2 Entertainment

-2 Comfort

-2 Security

Food Upkeep: 15

Housing Upkeep: 15

Trade Upkeep:15

Military Upkeep: 22

Weekly Upkeep

Weekly Income

Trade Income: +1

Tax Income: +8

Production Storage: 55

Storage Capacity: 110

City Storage

110

-

City Production

7

-

City Trade

9

-

City Entertainment

1

-

City Comfort

-1

-

City Security

6

-

City Martial

17

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Owlguard

3 Holdings

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Steel Lords

6 Holdings

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First Builders

4 Holdings

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Night Whistles

​​

"Specialized whistles for use during the dark, to allow the city's Watchmen to communicate with each other over greater distances"

​​

+5 City Security

-1 City Equipment (Daily)​

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the Iron Hearth

Stalwart Hold Smithy

​

"The best steel is reserved for the Stalwart and their warriors"

​

+5 Materials, +2 Equipment,

+1 Squad Power

-1 Wealth

​

​|Stalwart|

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Stalwart Hold Docks

​

"A private dock, solely for the use of the Hold and its busybodies"

​

+1 Production

​

​|Stalwart|

​

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Stalwart Hold Warehouse

​

"There are still forgotten casks and barrels stored here, from a time before Steel and blood"

​

+10 City Storage

​

​|Stalwart|

​

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Stalwart Keep

​

"At its very center, a Steel Heart, and all the burdens that come with it"

​

+1 Security, +1 Martial

​

​|Stalwart|

​

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Stalwart Hold Cookhouse

​

"To maintain a city and its people, be sure to begin with their stomachs"

​

+6 Rations

-5 Supplies

​

​|Stalwart|

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Stalwart Hold Workshops

​

"Noisy and busy, with the air filled in sawdust and sparks"

​

+8 Materials, +3 Goods

-1 Wealth

​

​|Stalwart|

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Steelmeet Hall

​

"Every few days, a handful of men and women sit down to meet, around a small but shiny metal table"

​

+2 Comfort, +2 Trade

-1 Maintenance

​

​|Stalwart|

​

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Stalward Assembly Hall

​

"If a city had a Mind, it would be in here, where many Minds fight to become one"

​

+1 Production, +1 Trade

​

​|City|

​

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Golden Gauntlet Imports

​

"The only thing sterner than their gauntlets is their bargain-sense"

​

+15 Materials

+2 Trade

-3 Wealth

+1 Maintenance

​

​|Steel Lords|

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Bhelon's Call Guardhouse

​

"The sound of reliable Steel boots ring loudly around here"

​

+1 Security

+1 Maintenance

Allows for the Hiring of 'Steel Watchmen'

​

​|City|

​

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Third Hand Goods

​

"These aren't the best first-hand goods, and not even the best-second hand goods, but they're definitely the best third-hand goods!"

​

+3 Wealth

-5 Goods

​

​|City|

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Haron & Sons Tradehouse

​

"A place where a man's value is often mistaken for their weight in grain and flour"

​​

+15 Supplies

-2 Wealth,

+1 Maintenance

​

​|City|

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Sister Ann's Kitchen

​

"A place where a man's value is often mistaken for their weight in grain and flour"

​

-2 Hunger

-5 Supplies

+1 Maintenance

​

​|City|

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Wenden High Estate

​

"The Wendens are said to be one of the oldest families in Stalward"

​

+1 Martial

+1 Maintenance

​

​|Steel Lords|

​

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Grey Guard Hall

​

"They were the first Guard, and they will surely be the last, too"

​

+2 Martial

+1 Maintenance

Allows for the Hiring of 'Grey Guard'

​

​|Owlguard|

​

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Builders Office

Allows for the hiring of Builders

"Pens and hammers; tools for the raising of mighty structures"

|City|

Builders Guild

​

"Pens, measurers, and hammers; tools for the raising of mighty structures"

​

Allows for the hiring of 'Builders'

​

​|First Builders|

​

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Waithec High Estate

​

"They say the first to develop Stalward Steel were the smiths of Waithec"

​

+1 Production

+1 Maintenance

​

​|Steel Lords|

​

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Grains & So Imports

​

"Grains. And so on. We import food"

​

+10 Rations

+2 Trade

-3 Wealth

+1 Maintenance

​

​|First Builders|

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Paythen High Estate

​

"The Paythens come from a line of executioners. Very skilled ones"

​

-2 Crime

+1 Maintenance

​

​|Steel Lords|

​

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Vallen High Estate

​

"The Vallens are traders, primarily. Of Valaísian stock, but true Stalwardens all the same"

​

+1 Trade

+1 Maintenance

​

​|Steel Lords|

​

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Worrem's Workshop

​

"They say the dwarves are the best craftsmen. Well, Worrem is a gnome, and they say he's even better"

​

+4 Goods

-10 Materials

+1 Maintenance

​

​|First Builders|

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Silvercraft Workshop

​

"They deal with silver and metal here, shaped into all kinds of fancy utensils and goods"

​

+4 Goods

-10 Materials

+1 Maintenance

​

​|Steel Lords|

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Prideful Goat Tavern

​

"According to stories, Umberhand himself enjoyed drinking in this very place"

​

+5 Entertainment

-2 Rations, -1 Goods,

+1 Maintenance

​

​|Owlguard|

​

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Kallon Supplies Store

​

"They got everything you are hungry for, just not in a cooked form yet"

​

+4 Wealth, +1 Trade

-1+ Supplies

+1 Maintenance

​

​|City|

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Bren General Goods

​

"Only quality goods for quality customers"

​

+1 Trade, +3 Wealth

-1 Goods

+1 Maintenance

​

​|First Builders|

​

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Red Taste Supplies Store

​

"They sell the spiciest spices and teh hottest peppers"

​

+4 Wealth, +1 Trade

-1+ Supplies

+1 Maintenance

​

​|City|

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Gilded Cities Embassy

​

"Gildas is a young nation still. Despite independence, our cities never truly unified.

​

+3 Trade

+1 Maintenance

​

​|City|

​

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Appledorn Gardenfeast

​

"Half-folken dishes for all folken and folk, grown right here"

​

​+8 Rations

-10 Supplies

​

​|City|

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Moonsarine Enclave

Amaron Wait

​

"They must thrive here in the forgotten dark, because where else would they be welcome?"

​​

​

+3 Research (Magic)

-1 Happiness

+1 Chaos

​​​​

​

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Kimmsley & Co. Tradehouse

​

"A place where a man's value is often mistaken for their weight in grain and flour"

​

+15 Supplies

-2 Wealth,

+1 Maintenance

​

​|Stalwart|

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17

-

Hunger

23

-

Maintenance

-6

-

Happiness

-17

-

Daily Materials

+4

-

Daily Goods

-10

-

Daily Supplies

+5

-

Daily Rations

+2

-

Daily Wealth

+2

-

Daily Equipment

9

-

District Production

15

-

District Trade

10

-

District Entertainment

5

-

District Comfort

6

-

District Security

4

-

District Martial

District Stability - TIER IV

City Stability: No Effect

+3 Production

+3 Trade

+3 Comfort

+3 Security

​

Major Unrest - TIER II

+1 Major Unrest

Crime +2

Squalor +7

Corruption +5

Sickness +0

Undeath -3

Monsters -4

Cults +10

Mayhem +10

25

Steel Watchmen

-

​

"The steel boots that vigilantly patrol the city's streets"

​​​​

STR 7, PWR 3, DUR 2

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3

Grey Guard

-

​

"The Elite warriors of the city, beholden and loyal only to the Stalwart"

​

If Deployed on anything not Crime, Monster, or Undeath related, causes Tyranny +1​​​​

​

STR 12, PWR 4, DUR 1

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2

Builders

-

​

"A city wasn't built by idlers. These are skilled and busy workers"

​

Reduces Build Timer by 1 if Deployed

Can be Deployed on Squalor Events

*1 Squad Expended on Deployment

​

STR 5, PWR 3, DUR 1

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3

Stalwart Actions

The Stalwart Lord currently has 2 available Actions per Turn

Moonsarine Refugees

 

The Moonsarine are various nomadic elven peoples, who originally hailed from the Shadow Lands, but who wandered after the events of the 'Moonfall' to the vast forestlands of Ashara. There they survived in the dark woods by worshipping forgotten Gods of moons and shadows, and by practicing equally mystical and occultic magic.

​

In Stalward, most Moonsarine came here as refugees, as their homeland of the Moondark suffers incursions of shadow creatures, as well as the mistreatment of the Sunmorners.

 

Moonsarine are often unwanted in most places, due to their strange and dark-bound traditions, and ill-understood magics.

​

+3 Research (Magic)

-5 Happiness

+2 Chaos

​

1 Enclaves

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Military Checkpoint

Thoryk Bridge

​​​

-1 Crime, -1 Monsters, -1 Undeath

+1 Tyranny, -1 Happiness

​​

​​

​|Owlguard|

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Military Checkpoint

Bren Bridge

​​​

-1 Crime, -1 Monsters, -1 Undeath

+1 Tyranny, -1 Happiness

​​

​​

​|Owlguard|

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Military Checkpoint

Waithec Bridge

​​​

-1 Crime, -1 Monsters, -1 Undeath

+1 Tyranny, -1 Happiness

​​

​​

​|Owlguard|

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